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Zoidcom 0.6.9 (Default branch)

FreshMeat

Thursday March 20, 2008. 12:51 AM
FreshMeat

Zoidcom is a high level, UDP based game networking library for C/C++. Applications register their gameobjects with Zoidcom, and Zoidcom will manage when which object and which internal data of that object is sent to whom. It uses bitstreams as a native datatype and thus is very bandwidth efficient. Support for background file transfers, synchronization of player movement with extrapolation and client side prediction, and many other things are included. License: Free for non-commercial use Changes: This release adds the ability to remove object dependencies again, and has a few const changes to some API functions as well as bugfixes.
Zoidcom high level based game networkinglibrary C/C++. Applications register their Zoidcom 0.6.9 (Default branch)
Zoidcom 0.6.9 (Default branch) Read more at FreshMeat
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C/C++.   {key13}