Zoidcom 0.6.9 (Default branch) |
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Zoidcom is a high level, UDP based game networking
library for C/C++. Applications register their
gameobjects with Zoidcom, and Zoidcom will manage
when which object and which internal data of that
object is sent to whom. It uses bitstreams as a
native datatype and thus is very bandwidth
efficient. Support for background file transfers,
synchronization of player movement with
extrapolation and client side prediction, and many
other things are included.
License: Free for non-commercial use
Changes:
This release adds the ability to remove object dependencies again, and has a few const changes to some API functions as well as bugfixes.
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