Java Classic RPG is an RPG framework, engine, and
game that uses OpenGL, a challenging AI, huge
territories, and classic pen-and-paper turn-based
combat. It is in the tradition of games like
Wizardry 7 and EOB, but incorporates innovations
made possible by modern computing technology. The
framework and engine feature a self-containing,
playable, algorithmically-generated world, and can
be the base for new games.
License: GNU General Public License v3
Changes:
The UI graphics were completely redesigned, including the main menu, character creation widgets, and on screen display. Some new character portraits were added. Code optimization for 3D and loading performance were done. World and Ecology generation configuration through XML files were developed. Mushrooms and other vegetation were appended to flora and was fox added again to the possibly met fauna. A local map was implemented and the mini world map can be replaced on the HUD. A sky-sphere lighting bug was fixed, along with other minor bugs.