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TuxCap Games Framework 1.3.08 (Default branch)

FreshMeat

Monday March 17, 2008. 04:14 PM
FreshMeat

The TuxCap games framework is a GNU/Linux port of the PopCap games framework, which is used for professional 2D game development. It is written in C++ and supports both software and hardware accelerated drawing, comes with Python bindings, a very fast physics engine, a particle engine, a GUI widget system, and many documented examples to get you started. License: BSD License (original) Changes: 3D acceleration capability is now automatically detected. The game binary and resources can now be separated from each other and installed in different locations. SetAppDataFolder and GetAppDataFolder were improved. Changing to the directory containing the game binary is no longer needed. Now only 32 bit binaries are built on 64 bit hosts. Fixes, changes, and improvements were made to the Pycap bindings, Chipmunk bindings, image loading, and cmake files.
TuxCap games framework GNU/Linux port ofthe PopCap games framework which used forp TuxCap Games Framework 1.3.08 (Default branch)
TuxCap Games Framework 1.3.08 (Default branch) Read more at FreshMeat
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