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Thousand Parsec 0.3.0 (Python wxWindows Client branch)

FreshMeat

Monday February 18, 2008. 08:34 PM
FreshMeat

Thousand Parsec is a turn-based space empire building game, as well as a framework for creating a similar group of games, which are often called 4X games (eXplore, eXpand, eXploit, and eXterminate). Some examples of games from which Thousand Parsec draws ideas are Reach for the Stars, Stars!, VGA Planets, Master of Orion, and Galactic Civilizations. Unlike commercial alternatives, it is designed for long games supporting universes as large as your computer can handle. It allows a high degree of player customization, and features a flexible technology system where new technologies may be introduced mid-game. License: GNU General Public License v2 Changes: Large parts of the client have drastically changed. Connecting to game servers is simplified. The new user interface enables you to more easily see important information and then more efficiently issue orders. Translation support makes it possible to conqueror the universe in your mother language. There are thousands of bugfixes, support for easy Debian packaging, better integration on Mac OS X, and much more.
Thousand Parsec turn-based space empire building game well framework creating Thousand Parsec 0.3.0 (Python wxWindows Client branch)
Thousand Parsec 0.3.0 (Python wxWindows Client branch) Read more at FreshMeat
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building   {key13}