Lua is a programming language originally designed
for extending applications, but also frequently
used as a general-purpose, stand-alone language.
It combines simple procedural syntax (similar to
Pascal) with powerful data description constructs
based on associative arrays and extensible
semantics. It is dynamically typed, interpreted
from bytecodes, and has automatic memory
management, making it ideal for configuration,
scripting, and rapid prototyping. It is
implemented as a small library of C functions,
written in ANSI C, and compiles unmodified in all
known platforms. The implementation goals are
simplicity, efficiency, portability, and low
embedding cost. It has been used on games such as
Vendetta, FarCry, Homeworld2, Painkiller, and
World of Warcraft.
License: MIT/X Consortium License
Changes:
All bugs reported against 5.1.2 have been fixed.