TuxCap Games Framework 1.3_06 (Default branch) |
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The TuxCap games framework is a GNU/Linux port of
the PopCap games framework, which is used for
professional 2D game development. It is written in
C++ and supports both software and hardware
accelerated drawing, comes with Python bindings, a
very fast physics engine, a particle engine, a GUI
widget system, and many documented examples to get
you started.
License: BSD License (original)
Changes:
A particle engine which supports both physics
enabled and normal particle systems was added. A
particle demo was added to show how to use the new
particle engine. The cmake files and TuxCap header
files were improved to allow system wide
installation of TuxCap. Software drawing of
stretched images in both normal and additive
drawing mode was added.
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