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TuxCap Games Framework 1.3_06 (Default branch)

FreshMeat

Monday January 7, 2008. 03:12 PM
FreshMeat

The TuxCap games framework is a GNU/Linux port of the PopCap games framework, which is used for professional 2D game development. It is written in C++ and supports both software and hardware accelerated drawing, comes with Python bindings, a very fast physics engine, a particle engine, a GUI widget system, and many documented examples to get you started. License: BSD License (original) Changes: A particle engine which supports both physics enabled and normal particle systems was added. A particle demo was added to show how to use the new particle engine. The cmake files and TuxCap header files were improved to allow system wide installation of TuxCap. Software drawing of stretched images in both normal and additive drawing mode was added.
TuxCap games framework GNU/Linux port ofthe PopCap games framework which used forp TuxCap Games Framework 1.3_06 (Default branch)
TuxCap Games Framework 1.3_06 (Default branch) Read more at FreshMeat
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