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Irrlicht Engine 1.4 (Default branch)

FreshMeat

Sunday December 2, 2007. 04:09 PM
FreshMeat

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderer. License: zlib/libpng License Changes: This release includes all features from the beta release, including a rewritten unified skeletal animation system with some more sophisticated features such as manual joint animation, its own well-supported file format (.irrmesh), mesh writing support (collada, .stl, .irrmesh), an enhanced particle system, an improved GUI, pointSprite support, and many bugfixes and other feature enhancements.
Irrlicht Engine high performance real-time engine written usable also Irrlicht Engine (Default branch)
Irrlicht Engine 1.4 (Default branch) Read more at FreshMeat
www.pheedo.com/click.phdo?i=795624ff318fd17db247fe92e33449da

 

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