Freeciv 2.1.1 (Stable branch) |
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Wednesday November 28, 2007. 07:59 PM FreshMeat
Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose game of Civilization. By default, the game is an improved Civ II, but this can be customized; modpacks for near-100% compatibility with Civ I and Civ II are included. Multiuser gameplay is real-time: in each turn, all human players move concurrently. The game is designed to remain fairly playable even on poor network connections. Freeciv can also be played on standalone machines, and its AI players are a good challenge for beginners. The source code comes with the server, two X clients, and non-X clients for MS Windows and Amiga. Freeciv is released under the GNU General Public License. It is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there.
License: GNU General Public License (GPL)
Changes:
Many bugs and minor issues were fixed; notably, some goto and patrol bugs and crashes have been resolved. Bugs were also fixed in border and vision behavior, in the city dialog, and in GGZ support code. The Eiffel Tower wonder effect changed slightly. The SDL client has some improvements. Text and translations were updated overall.
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