Terrain Generation 0.2 (Default branch) |
|
|
Terrain Generation is a program designed to
produce realistic elevation maps. Various methods
are used to simulate faulting, rain, and gravity
erosion. There is also a 2D cos transform that can
be used. The program currently saves terrain as a
Wavefront's Advanced Visualizer Object file (.obj).
License: MIT/X Consortium License
Changes:
A visible GUI was added to make it easier to use.
The ability to save generated terrains as a bitmap
(bmp) for use in programs such as Povray was
added.
|