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Terrain Generation 0.2 (Default branch)

FreshMeat

Sunday November 11, 2007. 08:32 AM
FreshMeat

Terrain Generation is a program designed to produce realistic elevation maps. Various methods are used to simulate faulting, rain, and gravity erosion. There is also a 2D cos transform that can be used. The program currently saves terrain as a Wavefront's Advanced Visualizer Object file (.obj). License: MIT/X Consortium License Changes: A visible GUI was added to make it easier to use. The ability to save generated terrains as a bitmap (bmp) for use in programs such as Povray was added.
Terrain Generation program designed toproduce realistic elevation maps. Various methodsare Terrain Generation (Default branch)
Terrain Generation 0.2 (Default branch) Read more at FreshMeat
www.pheedo.com/click.phdo?i=bc1b2dd234d73c61b7f10f3c772d19af

 

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