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Java Classic RPG 2007-10-06 (Default branch)

FreshMeat

Monday October 8, 2007. 02:11 AM
FreshMeat

Java Classic RPG is an RPG framework, engine, and game that uses OpenGL, a challenging AI, huge territories, and classic pen-and-paper turn-based combat. It is in the tradition of games like Wizardry 7 and EOB, but incorporates innovations made possible by modern computing technology. The framework and engine feature a self-containing, playable, algorithmically-generated world, and can be the base for new games. License: GNU General Public License v3 Changes: Bumped terrain tiles, river and lake water geographies, and an optional far view mode were added. JME's water render pass is applied on water surfaces with reflection. Grass has been added to the mountain slopes, and the grass vertex shader has been improved. This release uses the GNU GPLv3 instead of the LGPL.
Java Classic framework engine andgame that uses OpenGL challenging huget Java Classic 2007-10-06 (Default branch)
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andgame   {key13}